What’s your favourite sales tracking addon for Wow gold ?

Firstly, I’d like to state that I’m not dead and that there is indeed a reason why I’m not publishing a gold-related post every second day or so. I’m working on lots of things, not only WoW-related, and my time has become somewhat scarce for the moment.


Therefore, I’m sorry that I will not write about the newest speculation, especially since there are many other blogs doing exactly that, and probably better too.

What I’m saying is, if you want the newest buzz, you should check out  futboltecnic (for fifa monedas for exemple)

and gold for wow , as these happen to be very good blogs that will provide you with the best information in an interesting way.

Now, I didn’t say I’ll never write a gold post again. In fact, I have lots of ideas for new posts, it’s just not the kind of “What’s new in the gold blogosphere?” posts you may be seeking.

I will focus on all-time topics, behind-the-scenes insights, out-of-the-box ideas and refining the tools I provided so far (plus developing new ones), e.g. the  , which is still very limited, and the MySales Converter.

The latter is why I’m asking you now : What is your favourite sales tracking addon ? I do use MySales and know that many of you are using it as well, but there were some other addons mentioned in a past JMTC post. So here’s what’s on my list:

  • MySales (obvious)
  • Auditor
  • Analyst

I Hate WoW Achievements

As the title says, I hate WoW achievements.

Why ?

Because I enjoy PvP in WoW. Specifically, in battlegrounds. Yes, I’m sure that’s not hardcore enough for you leet gank groups that cut your teeth on the blood of the damned in Darkfall or blow up Titans in Eve with your tackler or whatever. I enjoy killing things, and WoW lets me do that and rewards me with points so I can buy new pants. It’s a win-win, usually.

I can’t play this week. Why ? Because Blizzard’s version of Children’s Week this week has, as a quest to unlock an achievement, capping flags in several popular battlegrounds.

Note : in a given game of Warsong Gulch or Arathi Basin, not everyone caps a flag. That’s not how the game is designed. It’s designed to be played as a cooperative team endeavor. In fact, everyone can’t cap a flag because only one person can at a time. And don’t even get me started about Eye of the Storm, because (a) the flag is in one spot where you are basically turned to paste anyway and (b) I play Alliance, and Alliance are never allowed to win Eye of the Storm. It’s in the rules. But hey! Someone thought it would be a brilliant idea to make an achievement for taking your little orphan sprog out to the battlegrounds, and spent about 3 minutes writing it up. Awesome.

WOWWOWWhich means, currently, battlegrounds in WoW currently consist of nothing but achievement hustlers, frantically trying to unlock the achievement in the one week open to them before next year so they can get their purple pulsating flying manhood compensator (the flying mount, the fastest in the game, that you get for unlocking all the event-based achievements) trying desperately to outclick other players in clicking a flag, regardless of what actually is going on around him. Or, even worse, the achievement for Warsong Gulch where you have to return a dropped flag. Which results in entire teams camped around their flag in the hope that one foolhardy opponent actually tries to play the game as intended.

This is monumentally retarded, and here’s why.

  • You don’t force people into PvP who don’t enjoy it. My god, this is basic MMO Design 101. Blizzard usually plays in the big leagues, and then goes and makes a junior varsity mistake like this that makes me wonder if the adult designers went on holiday this month. PvP is an entirely different playstyle. You incentivize it, you reward it, you don’t make it a requirement, and you especially don’t make it a requirement for achievement playstyles who are collecting achievements instead of, you know, doing PvP.
  • You don’t make single player achievements that screw over other players. I literally wonder if the designer who made this achievement ever set foot in a battleground, so disruptive is it to gameplay. This incentivizes players – who, thanks to the point above, are there even though they have no interest in the actual gameplay – to screw over their teammates and be the first to win the CLICK CLICK CLICKY contest to unlock their precious little dingy achievement unlocked window so they can stop trying to screw over their presumptive allies and go back to doing what they enjoy. This is not good design. This is not even bad design. This is incompetent design. Anything that rewards players for pissing off other players is incompetent design.

I know. It’s only for a week. At least they didn’t include my favorite BG for wow gold (though it seems awfully hard to queue for lately!) I should stop being a whiny …whatever the insult is for someone who just wants to kill people and right now wants nothing more than to kill his own presumptive allies (and lest we forget – I play Alliance. I *already* have a burning, unslaked desire to kill night elves) because Blizzard decided it’d be funny to direct the locust swarm of achievement whores through the wilds of PvP.

Elemental invasion part 4

What an epic event this was, I havent had as much fun in wow for a pretty long time now, was definatly worth the wait and it also means Cataclysm release is getting closer! Slaying the 4 elemental mini bosses was also pretty cool and it made me realise farming thoses bosses is a pretty easy way to farm justic points. the boss fight takes like 2 min and you get 16 Justice points. Pretty fast and efficient way to farm them if you can get a good/dedicated group.

I could not resist taking a couple screenshots of the epic event, especially since I have never seen my realm so busy.

You might even be able to see Alex from Blood and thunder I cant quite see him, but he managed to see me on one of his screen shots. Check out his post about the elemental invasion

Wow : Cash Flow Positive Leveling

This is very relevant to me personally at the moment because like a lot of players I’m trying to level two more characters to level cap before Mists goes live.  Some aspects of leveling a new character are very different when it’s your first character versus your tenth.  But I firmly believe that in either case, one thing is always true : Leveling (even fast) does not have to cost you gold — you can make money while you level.


In fact, some ways to make gold are just plain less painful to do when you can multi-task and earn XP or profession skill at the same time.  Here are my key recommendations :

  1. Whatever you do in WoW, always have fun.
  2. If this isn’t your very first character (and for most I’m sure it’s not), send yourself a small gold stake to start.  You don’t need a lot, just enough to be able to train and repair whenever you want without thinking about gold.  1000g is plenty.  And send yourself or buy a few bags, of course.
  3. Use a simple addon  to track your incoming and outgoing gold.
  4. Use an addon  from the Auctioneer Suite to display vendor sell values in tooltips, and choose quest rewards accordingly.
  5. Don’t spend gold on gear.
  6. Choose primary professions to level with and don’t be afraid to change them later.  Many of the best professions to have at level cap are not the best ones to level with.  On top of that, power leveling most non-gathering professions when you are at level cap is pretty easy.
  7. Level secondary professions as you level.  The profession dailies in Shattrath, Dalaran, and the Cataclysm ones give good XP, gold, and the Cataclysm ones even give skill points for fishing and cooking.
  8. Exception to #5 — ignore Archeology until you have a flying mount.
  9. Go to the Faire! The Darkmoon Faire profession quests give good XP, gold, and +5 skill points each week the faire is open for each primary and secondary professions.
  10. Watch out for skills falling behind your level.  Now that the XP required to level has been reduced, it’s easy to get behind and find your skinner unable to skin your kills as you quest at level.  Don’t let that happen to you.
  11. Take time to gather and sell low level materials.  This goes for herbs, ore, and leather if you have those professions, and dropped items like cloth. Use these items in your main gold making business if you can.

There are no absolutely right or wrong choices for class, race, professions, or leveling method.  The first point above applies here, choose something you find fun.  What has worked for me lately is to take herbalism on all my levelers, because I’m a scribe.  I funnel those materials into my main business.  For a second profession I either choose another gathering profession (mining or skinning) or a profession with a profitable cooldown like alchemy, which just happens to go well with herbalism.  (Alchemy is trivial to power level, but the materials required aren’t always available on every auction house.)

Another choice would be to level a profession that has some kind of timed gates to getting recipes, like jewel crafting or inscription.  These profession force you to do quests or research once per day to get all the “stuff”, so it makes them harder to level later, but still not impossible.

“But wait” you say, “I just want to power level to cap then I’ll worry about gold.”  It may be true the absolutely fastest way to level is to ignore gold, and if you really want and need to do that, ok.  But most people just don’t level as fast as possible, even if they say they will.  You can level just as fast or faster than most and still make money easily.  In addition, if you ignore gold while you level you are missing the opportunity forever.  So look out for losing gold while you level — you don’t have to.