Mail Basics and Using CODs

I think it was on an episode of Call to Auction that the hosts discussed the fact that a lot of players don’t understand how the COD mail system works, and therefore they are afraid to use it.  (By the way, Call to Auction is fantastic — I’m so glad they are back and I really hope they stick around and keep the ‘casts coming).

I’ve noticed this as well.  I don’t generally buy or sell in trade but occasionally I do respond to people selling things there.  And if I suggest a COD more often than not the person doesn’t want to do it.   Even though we’ve been playing the game a long time, some things have changed over time and we forget the details.  So I thought I’d provide a quick overview/review of the mail system basics, including how COD works.

In-Game Mail Basics

The exact size of your mail box “behind the scenes” is unknown outside of Blizzard best I can tell.  However many pieces of mail you have, a maximum of 50 are displayed at a time.  To see messages beyond the first 50, you have to remove (read and delete) some of the first 50 to make room, and re-open or refresh the mail box.

Unlike a lot of mail systems outside the game, you do not retain a copy of mail you send.  (There is no “sent items”).  There is also no way to recover deleted mail.  The system is designed for mail to serve its purpose and be removed promptly thereafter.

Mail Expiration Times

  • Normal mail expires in 30 days, after which the message is deleted
  • Mail with attachments expires in 30 day, after which the items are returned to the sender
  • COD messages expire in 3 days if not paid for, after which the items are returned to the sender
  • Returned messages and items will expire from the original sender’s mail after 30 days and be deleted.  (In other words, they will not bounce back and forth.)

What’s your favourite sales tracking addon for Wow gold ?

Firstly, I’d like to state that I’m not dead and that there is indeed a reason why I’m not publishing a gold-related post every second day or so. I’m working on lots of things, not only WoW-related, and my time has become somewhat scarce for the moment.

WARCRAFT

Therefore, I’m sorry that I will not write about the newest speculation, especially since there are many other blogs doing exactly that, and probably better too.

What I’m saying is, if you want the newest buzz, you should check out  futboltecnic (for fifa monedas for exemple)

and gold for wow , as these happen to be very good blogs that will provide you with the best information in an interesting way.

Now, I didn’t say I’ll never write a gold post again. In fact, I have lots of ideas for new posts, it’s just not the kind of “What’s new in the gold blogosphere?” posts you may be seeking.

I will focus on all-time topics, behind-the-scenes insights, out-of-the-box ideas and refining the tools I provided so far (plus developing new ones), e.g. the  , which is still very limited, and the MySales Converter.

The latter is why I’m asking you now : What is your favourite sales tracking addon ? I do use MySales and know that many of you are using it as well, but there were some other addons mentioned in a past JMTC post. So here’s what’s on my list:

  • MySales (obvious)
  • Auditor
  • Analyst

I Hate WoW Achievements

As the title says, I hate WoW achievements.

Why ?

Because I enjoy PvP in WoW. Specifically, in battlegrounds. Yes, I’m sure that’s not hardcore enough for you leet gank groups that cut your teeth on the blood of the damned in Darkfall or blow up Titans in Eve with your tackler or whatever. I enjoy killing things, and WoW lets me do that and rewards me with points so I can buy new pants. It’s a win-win, usually.

I can’t play this week. Why ? Because Blizzard’s version of Children’s Week this week has, as a quest to unlock an achievement, capping flags in several popular battlegrounds.

Note : in a given game of Warsong Gulch or Arathi Basin, not everyone caps a flag. That’s not how the game is designed. It’s designed to be played as a cooperative team endeavor. In fact, everyone can’t cap a flag because only one person can at a time. And don’t even get me started about Eye of the Storm, because (a) the flag is in one spot where you are basically turned to paste anyway and (b) I play Alliance, and Alliance are never allowed to win Eye of the Storm. It’s in the rules. But hey! Someone thought it would be a brilliant idea to make an achievement for taking your little orphan sprog out to the battlegrounds, and spent about 3 minutes writing it up. Awesome.

WOWWOWWhich means, currently, battlegrounds in WoW currently consist of nothing but achievement hustlers, frantically trying to unlock the achievement in the one week open to them before next year so they can get their purple pulsating flying manhood compensator (the flying mount, the fastest in the game, that you get for unlocking all the event-based achievements) trying desperately to outclick other players in clicking a flag, regardless of what actually is going on around him. Or, even worse, the achievement for Warsong Gulch where you have to return a dropped flag. Which results in entire teams camped around their flag in the hope that one foolhardy opponent actually tries to play the game as intended.

This is monumentally retarded, and here’s why.

  • You don’t force people into PvP who don’t enjoy it. My god, this is basic MMO Design 101. Blizzard usually plays in the big leagues, and then goes and makes a junior varsity mistake like this that makes me wonder if the adult designers went on holiday this month. PvP is an entirely different playstyle. You incentivize it, you reward it, you don’t make it a requirement, and you especially don’t make it a requirement for achievement playstyles who are collecting achievements instead of, you know, doing PvP.
  • You don’t make single player achievements that screw over other players. I literally wonder if the designer who made this achievement ever set foot in a battleground, so disruptive is it to gameplay. This incentivizes players – who, thanks to the point above, are there even though they have no interest in the actual gameplay – to screw over their teammates and be the first to win the CLICK CLICK CLICKY contest to unlock their precious little dingy achievement unlocked window so they can stop trying to screw over their presumptive allies and go back to doing what they enjoy. This is not good design. This is not even bad design. This is incompetent design. Anything that rewards players for pissing off other players is incompetent design.

I know. It’s only for a week. At least they didn’t include my favorite BG for wow gold (though it seems awfully hard to queue for lately!) I should stop being a whiny …whatever the insult is for someone who just wants to kill people and right now wants nothing more than to kill his own presumptive allies (and lest we forget – I play Alliance. I *already* have a burning, unslaked desire to kill night elves) because Blizzard decided it’d be funny to direct the locust swarm of achievement whores through the wilds of PvP.

Elemental invasion part 4

What an epic event this was, I havent had as much fun in wow for a pretty long time now, was definatly worth the wait and it also means Cataclysm release is getting closer! Slaying the 4 elemental mini bosses was also pretty cool and it made me realise farming thoses bosses is a pretty easy way to farm justic points. the boss fight takes like 2 min and you get 16 Justice points. Pretty fast and efficient way to farm them if you can get a good/dedicated group.

I could not resist taking a couple screenshots of the epic event, especially since I have never seen my realm so busy.

You might even be able to see Alex from Blood and thunder I cant quite see him, but he managed to see me on one of his screen shots. Check out his post about the elemental invasion